Course Programs

2024

Media Psychology

Code:G2B40704 / Instructor:SATO Hirotsune

Course Description

We use a variety of media in our daily lives, such as smartphones and video games. These media have various effects on our psychology and behavior. This course outlines the impact of the Internet, video games, and advertising from a social psychological perspective using concrete examples.

Students will be asked to submit a response paper that confirms their attendance in each class.

Keywords

Psychology, media, gaming, Internet, advertising

Course Plan

Class 1: Guidance
Class 2: Television and cognitive abilities
Class 3: Television and aggression
Class 4: Television and social behaviors
Class 5: Games and cognitive abilities
Class 6: Games and aggression
Class 7: Games and social behaviors
Class 8: The Internet and communication
Class 9: The Internet and bullying
Class 10: The Internet and addiction
Class 11: Advertising and cognitive processing (attention and memory)
Class 12: Advertising and cognitive processing (mere exposure/brand)
Class 13: Advertising, persuasion, and requests
Class 14: Advertising and statistics
Class 15: Summary (course survey in the last 15 minutes)